This is a screen grab from a an animated trailer that's been up for about a week now. The trailer is for an upcoming graphic novel by Dark Horse Comics.
The trailer was very experimental project, as I had attempted to animate flat comic art while retaining the original artist's style and technique.
Let me be clear: This is NOT to be compared to traditional CGI or game art/graphics. That would be comparing an apple to an orange.. With those kinds of graphics, you have big budget studios with large numbers of people working on the animations. This is just me (with 2 friends that helped with some of the mocap, as well as music by Steve Buick).
I am satisfied with the way this came out and I think it has potential for a new style of motion comics. I was partly inspired to do this when I saw some traditional motion comics. I noticed that the movement was exactly the same technique as the animatics we do in everyday commercial ad work. (see: [link]
) However, in the ad work, 3D is being used a lot more prominently in ways that are very unique to these animatics.
Most of the art in this trailer (with the exception of the Vader which I posted here) was done by Agustin Alessio, which I wrapped around 3D meshes created by me. I use a technique where all 3D shaders and lighting have been turned off, so that the lighting and shading seen is only what is in the 2D painted art itself.
To see the trailer, go here:[link]
Or here: [link]